Measuring the Enjoyment Younger Players Feel for Aesthetically Older Video Games

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This research project analyzes surveys of two age groups (12 and 21) on a video game with retro and modern aesthetics to investigate how much the groups enjoyed the different aspects of the video game. Factors that influence the groups' enjoyment are included as well.

1 online resource (37 pages) : color illustrations, PDF file

Título
  • Measuring the Enjoyment Younger Players Feel for Aesthetically Older Video Games
Última modificación
  • 06/06/2024
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  • Missouri Southern State University Archive
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  • All images property of Missouri Southern State University. Contact [email protected] for reproduction and use rights.
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  • Adobe Acrobat PDF